#include "stdafx.h"
#include "Memory.h"

float* Memory::distance = nullptr;
int* Memory::parent = nullptr;
bool* Memory::visited = nullptr;

float Memory::defaultDistance = 0;
int Memory::defaultParent = -1;
bool Memory::defaultVisited = false;

int* Memory::ticketCheck = nullptr;
int Memory::ticketCheckSize = 0;
int Memory::ticketNumber = 0;

int Memory::size = 0;